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About Us

“Inutile descrivere cosa sia Insula360, occorre immergersi dentro …”

Insula360 of ers a series of experiences tailored to the needs of everyone who visits the island throughout the year.

Our aim in these escapades is to put across our deep knowledge of the island, and through this we give you, our travellers, the opportunity to take time for themselves to visit our land and take home indelible memories of our ancient island, illuminated by a thousand colourful experiences.

Every day a dinghy will leave from San Teodoro. On board you will find an expert helmsman, someone who has lived this part of the coast since childhood and a dolphin expert. They will be your guides to this paradise of life, colour and history.

The journey inland is entrusted to the faihful ‘Toreddu’ minibus that, winding up into the Nuragic Barbagia, will take you back thousands of years into the ‘Island of Towers’. A visit to the area around Dorgali, a treasure trove of extraordinary ancient monuments and the enchanted Supramonte will complete the experience.
In both cases these escapades will only be open to a few people, partly -alas -for safety reasons, but also to allow you to fully plunge yourself into an experience light years from daily life.

In all this will be interwoven moments of pure forgetfulness: a solitary dip in the bluest Gallura sea, a restful break in the shadow of a Giant’s Tomb, or even a refreshment stop at an ancient Pinettu, enjoying forgotten dishes with unique flavours.

A series of characters in search of an author will accompany you on the ‘Isle of Forgetfulness’: a hopeful boy, a dolphin girl, a Molara native, an ex-young archaeologist and a quicksilver mother, master of the seas and part-time biologist. …


Born in Molara, the young King of the Green teaches to little George the principles handed down by Mme Genevieve.
He believes so much in Insula and his motto is “Li soldi andani e torrani” (Money commes and goes).



Torn from a certain future in F.C. Internazione Milan, our young skipper studies, produces maps, new ideas, logos. Will he be able to convince his traveling companions of the goodness of this bet?



A little explorer and a little dreamer, he was crowned leader of Insula by his companions.
Enthroned he will take the name of Amnesia 1st.


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